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		<title>GunGame AMXX</title>
		<link>http://avalanche.gungame.org/</link>
		<description>An AMXX plugin for Counter-Strike. Guns are awarded by kills; deathmatch play available.</description>
		<image>
			<title>GunGame AMXX</title>
			<url>http://avalanche.gungame.org/images/gg_link.jpg</url>
			<link>http://avalanche.gungame.org/</link>
		</image>
		
		<item>
			<title>GunGame AMXX 2.11c</title>
			<link>http://avalanche.gungame.org/</link>
			<description>I feel really bad when I do have to do this, and please know that I don't particularly enjoy making everyone
who just downloaded my plugin feel like they need to redownload it and upgrade all of their servers. I know it's a pain.
I'm sorry.&lt;p&gt;

GunGame 2.11b had a bug that would cause players to not get properly reset after the warmup round ended, and
so they would be stuck on the warmup round's weapon until they died or leveled up. I made a quickie release, 2.11c,
to fix this bug.</description>
			<guid isPermaLink="false">07/25/08 :: GunGame AMXX 2.11c</guid>
			<pubDate>Fri, 25 Jul 2008 13:30:00 EST</pubDate>
		</item>
		
		<item>
			<title>GunGame AMXX 2.11b</title>
			<link>http://avalanche.gungame.org/</link>
			<description>I've fixed up a few bugs from version 2.11 and released 2.11b. No features or gameplay changes,
just bug fixes. Should be even more stable. Here is the &lt;a href="changelog.php#211_log"&gt;changelog&lt;/a&gt;.</description>
			<guid isPermaLink="false">07/20/08 :: GunGame AMXX 2.11b</guid>
			<pubDate>Sun, 20 Jul 2008 19:05:00 EST</pubDate>
		</item>

		<item>
			<title>GunGame AMXX 2.11</title>
			<link>http://avalanche.gungame.org/</link>
			<description>I've just put up a new version of GunGame. It was only supposed to be a solid bug fix release.
However, I did stick in a few long-lingering feature requests at the last minute. If you had any issues with server
stability, definitely upgrade. Here is the &lt;a href="changelog.php#211_log"&gt;changelog&lt;/a&gt;.</description>
			<guid isPermaLink="false">06/18/08 :: GunGame AMXX 2.11</guid>
			<pubDate>Wed, 18 Jun 2008 12:35:00 EST</pubDate>
		</item>

		<item>
			<title>GunGame AMXX 2.10 officially released</title>
			<link>http://avalanche.gungame.org/</link>
			<description>Seriously, did it take me long enough? For your public enjoyment, the latest version of GunGame has been
officially released  under the moniker of GunGame AMXX 2.10. It seems like we skipped a few numbers, didn't we? Although
there are "too many changes to list," I actually put most of them into a list, &lt;a href="http://avalanche.gungame.org/changelog.php#210_log" target="_new"&gt;here&lt;/a&gt;.&lt;p&gt;
	
A brief summary of the changes: a teamplay mode, a cool MOTD display when someone wins, a handsome leader
display, nifty Quake-style position sounds (there you go, JGHG), the knife elite mode from the original GunGame, random win
sounds, better chat- and HUD-messages, the top 1,000 players listed, smoother weapon changes, and about a zillion bug fixes
and little things that I forgot that I added.&lt;p&gt;
	
Oh, and when a player steals a level, it plays that funny sound that Mario makes when he gets hit and loses
his mushroom. I love that sound.</description>
			<guid isPermaLink="false">03/02/08 :: GunGame AMXX 2.10 officially released</guid>
			<pubDate>Sun, 02 Mar 2008 18:00:00 EST</pubDate>
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		<item>
			<title>Almost done!</title>
			<link>http://avalanche.gungame.org/beta.php</link>
			<description>Here is the second beta for GunGame 2.10. All of the bugs from the first beta have been fixed, and I've added
in all features and requests that have been deemed appropiate. This should be the final version, as long as no big bugs
arise. You can grab it on the beta page.</description>
			<guid isPermaLink="false">02/03/08 :: Almost done!</guid>
			<pubDate>Sun, 03 Feb 2008 20:00:00 EST</pubDate>
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